i had found a solution to that problem ,
but it's back now ,
and i can't find again what i had done to make it work ...
i'm getting a blurried texture on a videoplane ,
which is a 1 char 84x28 matrix ,
using "@interp 0" on the videoplane had resolved this ,
but it's not working now .
i need the texture to be as sharp as on the jit.p.window in this patch,
but it's not ,
and i can't find the attributes i need .
i have tried "anti-alias" , "fsaa" , "interp" , "quality" , and some others ,in all the ways and on all the boxes i could .
but haven't found the right combination .
i'm feeling nooby today !
could anyone lead me to the right attributes ?