Buffer : how to deal with more than 4 channels ?


    Mar 14 2009 | 2:09 pm
    I guess it's not new, but searching the archives wasn't helpful. How do i edit a file which has more than 4 channels in Max ? Is it possible to output the content of several buffers and to send it synchronized to a sfrecord~, and all of this quickly (read : non-realtime) ?
    Thanks in advance
    f.e

    • Mar 14 2009 | 2:30 pm
      I am not quite sure if this is going to work, but you can pick this as a starting point..
    • Mar 19 2009 | 11:17 am
      Thanks, tiago, but it doesn't solve the whole problem...
      Max is fairly used in installation / exhibition context, where spatialization is most always THE tarte à la crème of sound crafting. It is not inappropriate to expect Max to deal with more than 4 channels in its buffer~, is it ?
      Best wishes
      f.e
    • Nov 18 2011 | 1:46 am
      Bump!
      I really hoped that the more-than-4-channels-in-buffer feature would be in Max 6, but apparently it is not. Can anybody tell if this is going to be a new feature at some point? (Also being able to change the channel number after the object is instantiated would be extremely helpful...)
      I quote f.e: it is definitely not inappropriate to expect Max to deal with more than 4 channels in its buffer~...
      Daniele