I have a closebang object in my m4l patch that sends a bang to a message. This message should trigger a live.object, but it doesn't.
I have also a loadbang object that changes a live.dial and sends a message to the live.object. The dial will be changed, but the live.object never receives the message, only (and strangely), if you open the patch in the Max editor.
Please have a look at my attached patch.
Has anyone an idea, why this happens?