Jitter 1.6 - Max 4.6b11 - OS X 10.4.6 on Powerbook G4 1.67Ghz.
Setting @capture attribute to jit.gl.text2D results in error :
ob3d_draw_end popmatrix: GL Error: Stack underflow
jit.gl.texture: error binding readback mechanism for capture: GL
Error: Stack overflow
changing the jit.gl.text2D to jit.gl.text3D results in properly
working capture to texture. Would like @capture to work as other
standard jit.gl.* objects.
To reproduce - run the patch below:
Note changing the texxt2D to text3D in the patch below results in
rendering to the named texture destination.