Summary: Typing /6 into an object box instantiates a random object
Steps: create new patch, click on 1st item in palette (object box),
drop it in the empty patch, type "/6" (w/out quote marks, no space
between chars), hit enter.
Expected result: error message in Max window "error: /6: No such object"
Actual result: an arbitrary object is instantiated.
Remission/discussion: seems to work with any digit. The assistance text
and the ctrl-opt-click (alt-right click) popup menu may identify the
actual object instantiated, which is different on different systems.
The character combination may seem unlikely, but is easy enough to type
if you miss the space bar while attempting to create a [/ 6] (division
by six) object. Judging by the discussion this has generated on the
Max/MSP list, the effect causes considerable confusion.
Deliberately relabeled the Subject: to something more catchy while
retaining threading-headers. Apols if you guys (and gals?) at support
get it twice. It would be nice to know if this is recognized as a bug
and has any priority whatsoever.
Thanks for your consideration,
-------------- http://www.bek.no/~pcastine/Litter/ --------------
Peter Castine | ^
| Litter Power & Litter Bundle for Jitter
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| Extremely cool