Building Application

    Jun 10 2010 | 11:49 am
    I'm trying to make an application-build from Max 5.1.4 on a Mac OS X 10.6.3, but when I start the app, I get this error:
    (mxj) Unable to find max.jar! mxj is rendered powerless in its absence. Unable to create JVM
    I've tried all of the suggestions of - but I just get new errors... often it's something about:
    (mxj crossloader) dynamic classpath entry /Contents/support/classes/ does not exist.
    What to do? Please help, I really need this app up and running!

    • Jun 10 2010 | 4:06 pm
      I've located the error to the occurrence of this object (with these parameters):
      [mxj net.udp.send @address @port 54321]
      I've tried everything, both in terms of including files in the build and manually putting files in the app-folder afterwards. Nothing seems to work.
      Can't anyone give it a try for me?
      I've attached the very simple patch.
    • Jun 10 2010 | 4:15 pm
      instead of "mxj net.udp.send" try "udpsend 54321" Works for me Ad;
    • Jun 10 2010 | 4:32 pm
      Cool. I'll try it out.
    • Jun 13 2010 | 6:57 pm
      When using the udpsend only the first word of my list is send from Max (only one arrives at the destination - where the using the mxj net.udp.send sends the whole list)...
      Any ideas or suggestions? Help, please! :)
    • Jun 13 2010 | 7:17 pm
      Found out myself - a [tosymbol] before the udpsend, and everything was fine! :D
    • Jun 14 2010 | 11:08 am
      you shouldn't have to use tosymbol. sending a list/message works fine here with the help file for instance.
    • Jul 17 2013 | 2:24 am
      I have my random object in the init folder as rand.mxo. They work perfectly in Max 6.1.3 but when use them in a patch and build an application they cannot befound. I have already tried including them specifically with "include file."
      Your can download them from here...