Calling .genjit files


    Nov 21 2016 | 6:38 pm
    Hello all
    is it possible to call .genjit files to change the content of a jit.gl.pix just as we do it with gl.slabs by calling .jxs shaders?

    • Nov 21 2016 | 7:40 pm
      use the "gen" attribute for this:
    • Nov 21 2016 | 8:03 pm
      Thanks Rob
      So I understand that through a "sprintf read " it's not possible?
    • Nov 21 2016 | 8:05 pm
      I'd like to create my VJ interface and not have multiple messages to click on ... so it's clean and easy to read.
    • Nov 21 2016 | 8:40 pm
      Got it .. thanks Rob