Changing argument in a 'poly' object.


    Apr 12 2006 | 1:53 pm
    Hi, I have a poly object with arguments 8 and 1.
    I would like to change these arguments in a user friendly way (ie. not by editing the object manually).
    How would I do this?
    Thanks, James.

    • Apr 12 2006 | 5:50 pm
      Scripting. See Max Tutorials 46&47, and the relevant Topics section.
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    • Apr 15 2006 | 5:46 pm
      Thanks.
      I can see how to delete and replace an object, but I can't see how to edit one directly. Am I missing something?
    • Apr 16 2006 | 5:56 am
      jimdrake wrote: > I can see how to delete and replace an object, but I can't see how to > edit one directly. Am I missing something?
      Yes
      Stefan
      P.S. I might have missed what your problem is, but you didn't describe that too clearly...
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    • Apr 16 2006 | 7:05 am
      OK, sorry if I'm not clear.
      This solves my problem:
      However, I would like to know if there is a method for directly altering an object. This script indirectly alters the object by deleting at and creating a new one.
      Thanks, James.
    • Apr 16 2006 | 11:16 am
      >> However, I would like to know if there is a method for directly altering an object. This script indirectly alters the object by deleting at and creating a new one.
      whats an argument? an [i] object can be an argument. the number in the bpatcher inspector is the _default argument. which means it should not be changed. but why not make inlets and change the [i] argument by sending messages?
      or: how would do it to a [p]? do the same to the bpatcher.
    • Apr 17 2006 | 3:16 pm
      > or: how would do it to a [p]? do the same to the bpatcher.
      sorry of course that was a nonsense advice for a quesiton which haas not been asked.
      it should read: _unlike_ [p] patches, _poly~ abstractions_ accept arguments like regular objects do.
      happy to confuse,
      -110