• check failed: outlet_rm: wasn't in table


    Sep 25 2008 | 3:53 pm
    What is it?
    I've just changed initalization for a [gate] and rewrite my abstraction.
    Now this error comes each time I open the patch.
    What is the problem?

    • Sep 25 2008 | 5:21 pm
      Derrick Giscloux schrieb: > I've just changed initalization for a [gate] and rewrite my abstraction. > > Now this error comes each time I open the patch. > > What is the problem?
      You forgot to copy compress the patch, so that someone could have a look at it... ;-)
      You can also go back to your original way to do it an look if the problem goes away, and then step by step add your mods again...
      Stefan
      -- Stefan Tiedje------------x------- --_____-----------|-------------- --(_|_ ----|-----|-----()------- -- _|_)----|-----()-------------- ----------()--------www.ccmix.com
    • Sep 25 2008 | 8:07 pm
      If I open the patch as text, paste it in a new and rewrite, the problem disappears.
      I suppose there is a relationship with the "corrupt object" message we have sometimes ... ? Althought I don't know anymore about that!
    • Sep 25 2008 | 8:13 pm
      Open patch [simple-mapsmap] Close the patch Open again
      the patch uses [basek] abstraction
      Max window: • error: play~: no buffer~ 0perc • check failed: outlet_rm: wasn't in table • error: play~: no buffer~ 0perc • check failed: outlet_rm: wasn't in table
    • Sep 26 2008 | 9:16 am
      Hello,
      I've just finished a sampler for a performance and still get this message. I'd like to avoid a crash or something in situation.
      Is there someone to tell me if this is important and can affect the functioning of the patch.
      Thank you.