I often use my noise generators in stereo, which gives a "fuller" and
more animated sound.
when using the "sinusoids~ bwe" I also tried to do the same thing
(using 2 "sinusoids~ bwe" to synthesise the stereo field)
_ when I have the "pure sinus" sound, it is very much in the middle,
which is what i would expect, but even with the command fully on the
noise side, the resulting sound is pretty mono: I am pretty sure it
is because the "init" values to generate the pseudo-random (noise)
are the same.
is there a way (as it is found in most other "noise" generating
objects) to init them differently , so that the resulting noise (or
random values) would be different on 2 objects??
I hope I am clear enough......