I get the following error when trying to read the co.alphablend.jxs shader into a jit.gl.slab:
• error: -- START GLSL INFO LOG: fp --
ERROR: 0:18: 'mix' : no matching overloaded function found
ERROR: 0:18: '=' : cannot convert from 'const float' to '3-component vector of float'
• error: -- END GLSL INFO LOG: fp --
• error: jit.gl.shader: GLSL program failed to compile.
I was expecting it to work like jit.alphablend, after first adding a alphachannel using the cc.alphaglue.jxs shader, but it seems to be expecting something else at the inputs?
macbook pro, osx 10.4.10, jitter 1.6.3