Collections of useful jitter formulas?

James Harkins's icon

I've got a reasonably good handle on the mechanics of jit.gl.multiple and jit.gl.mesh (at least the basic stuff).

What I don't have is: any kind of interesting ideas about what to do with coordinates.

Part of the problem here is that I have something of an aversion toward tutorial videos. I like to READ. Videos are always slower paced than reading... but jitter materials appear to be 99% video tutorials.

At this point I'd even buy a PDF book. (Searched Amazon for "max 8 jitter graphics" -- there is one and only one title, with one star. Hm.)

Seriously, where do I go from here... I've hit a wall with trying to make this stuff up by myself.

Thanks.

hjh

MakePatchesNotWar's icon

Are you familiar with the website of Paul Bourke by any chance? More than enough inspiration there... Only downside is that it's not tailored to Jitter or Max but (outside of the math itself ofcourse) there's usually sourcecode for a variety of languages and translating it makes for good practice...

James Harkins's icon

Are you familiar with the website of Paul Bourke by any chance?

I wasn't, thanks for the tip! Translating, I don't mind.

hjh

Robert Ramirez's icon
James Harkins's icon

Another couple great references, thanks!

hjh