I made a convolution example (see the file here attached).
It seems to work in frequency domain, that is multipling the
But I should develop a kind of convolution used to obtain
reverb, with acoustic environment. If I do
that with the example here attached (using a
delayed impulse responce of a reverb) it doesn't work
properly, that is no reverb we hear.
Could I get some suggestion please?
Thanks a lot.