[count] object always stutts


    Nov 14 2010 | 8:26 pm
    Hello
    I have a problem with [count] driven by a signal. I want to reset this object decently in some kind of loop use. If I am right, the only way to do this is to send a 0 signal to it. I'm pretty sure to send only one sample at 0, the others are at 1 - I used the capture object to check. But when I do that, the object first stops (+ resets) and then starts to count again resulting two successive 0 in counting.
    Is there a way to do it cleaner ? I mean with only one 0 ?
    Thanks for any help A patch is attached that shows the thing

    • Nov 14 2010 | 11:18 pm
      sorry, no example patch cos i don't have max on this machine, but...
      use [+=~] instead of [count~]. send a constant [sig~ 1.] to one input of a [bitxor~], and a [click~] to the other. also connect the [click~] to the right inlet of [+=~]. connect the output of [bitxor~] to the left inlet of [+=~]. voila! one click-resettable zero-indexed sample counter.
      hope this helps :)
    • Nov 15 2010 | 9:10 am
      Thanks a lot Chris...
      It works very well, the [+=~] don't do the 0 twice on reset.
      I have to check in my original patch now if I can use it like this since I use the 'maximum' argument of count
      Here's the patch as you explained it :
    • Nov 15 2010 | 10:06 am
      that's it, you got it!
      regarding the count limit, that's a bit tricky...
      you could always modulo the output of [+=~] with [%~], but eventually you will run out of precision i think. but if you are re-triggering every now and then it shouldn't be a problem.
    • Nov 15 2010 | 10:14 am
      or this might do instead:
    • Nov 15 2010 | 11:46 am
      Oh ! That's great, Chris… Thanks again Have a nice day… or night.
    • Nov 15 2010 | 12:14 pm
      glad to be of help :)