Ok, so im trying to design a huge synth, with options for what osc type and filter type and standard synth stuff. How can I make absolutely sure that the oscillators or filter types not being used will not use up valuable cpu. I tried gate~ but no change, and using poly for every single osc individually is kinda nuts. Is there another option?
Also, is there an external out there for morphing osc types. Im just figuring I will use some crossfades, but I wanted to check first to see if theres something already there.