I am writing a copy of the shuffle program in the GRM Tools library, with a view to expanding it to 8-channels. I have got a basic patch going, however quite large clicks are generated when I increase the delay. When it is at zero everything is fine. I am 90% sure it is an issue with the tapein~ -out~ combo as when I tried the patch without these objects the problem vanished...
Any suggestions are much appreciated.
The main poly~ patch is below - if anyone is able to have a look at the complete patch I can send it your way.