I've made a max patch which is designed to run fullscreen as a kiosk app. I'm achieving the fullscreen by sending a "thispatcher" object a "fullscreen 1" message. One of the functions of the patch is to collect text input from a user with the "dialog" object. Everything works fine when the patch is not in fullscreen mode, but when it is fullscreen the dialog box pops up underneath the main window so that it can't be seen. Does anyone know how to get around this problem?
I've attached a really basic example showing the problem I've encountered. If anyone can help with this I'd be really grateful!