displacement map shader


    Aug 10 2007 | 10:50 pm
    is there a (3d) displacement map shader out there? or anything that emulates it.. maybe a bump map?
    i'd like to be able to import a low-poly obj model and shade it with a high-res grayscale image used as a displacement map on top of a texture skin. any suggestions would be greatly appreciated.

    • Aug 10 2007 | 11:02 pm
      Ive got a working normal map shader in my v001 shader package:
      On Aug 10, 2007, at 6:50 PM, liubo wrote:
      > > is there a (3d) displacement map shader out there? or anything that > emulates it.. maybe a bump map? > > i'd like to be able to import a low-poly obj model and shade it > with a high-res grayscale image used as a displacement map on top > of a texture skin. any suggestions would be greatly appreciated.
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