I am after some pointers on how to make amy Max patches more effecient and therefore run smoother.
Currently I am reading some data from a number of text files and using that data to mainuplate some video footage. Each text object is being controlled by the same metro (have tried using multiple metros - no real difference) which triggers a counter which in turn causes the text object to step to the next line in the text file when the count = one of the variables in the text file. If I just run one of these metro/text combinations then everything runs reasonably smoothly, but as soon as I add more then everything starts to judder and stutter and the patch becomes unusable (all controls become sluggish and it takes an age to turn the patch off again).
I appreciate that using video and performing operations/manipulations can be fairly processor intensive, but without the text objects it all runs fine.
Spec: Win XP, 2.4Ghz, 768MB RAM.
Any tips for increasing the effeciency of Max in general would be greatly appreciated