First time my max/msp/jitter issues can't seem to be solved by simply searching this great forum, so here it goes...
I want to import an .obj 3d model (relatively simple surfaces, no texturing) in Jitter, modulate it by data extracted from audio sample analysis and export the resulting shape to have it 3d-printed.
My problem is in the last step: exporting. The jit.gl objects don't seem to have any means of exporting to for example an obj file. Has anyone found a workaround?
Vade suggested I could parse the output of my jit.gl objects with @matrixoutput 1, save as a Jitter binary file and parse/convert to a 3d app readable format. Theoretically feasible but I probably can't work this out in the given timeframe. Any other ideas?
Additionally, the surfaces I'd like to work with are nurbs but I understood Jitter can only import tesselated models. I could live with it but nurbs would be better. Any workarounds for that?