Sorry if its common openGL knowledge, but couldn't find how to fade any 3d object (in my case: a text3D overlayed over a videoplane). I've tried with the alpha of the color of the text, but that disn't work, sadly. Any tips?
My patch is basically jit.gl.text3d.maxhelp, except I have more than 1 text3D and I use jit.gl.videoplane instead of a mesh and a texture. The effect wanted is to fade in and fade out the text in front of a video: to control the transparency/opacity of the 3D text, sorry if that wasn