Feature request: openbang


    Jun 08 2007 | 1:27 pm
    Hi,
    I could really use an 'openbang' object at the moment.
    It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang.
    Thanks, Mattijs

    • Jun 09 2007 | 12:38 pm
      active.help
      On 6/8/07 9:27 AM, "Mattijs Kneppers" wrote:
      > > Hi, > > I could really use an 'openbang' object at the moment. > > It should deliver a bang as soon as the window of its containing patcher is > opened from a previously closed state (not only made active). It would be the > counterpart of closebang. > > Thanks, > Mattijs > -- > SmadSteck - http://www.smadsteck.nl > Hard- and software for interactive audiovisual sampling
      Cheers Gary Lee Nelson Oberlin College www.timara.oberlin.edu/GaryLeeNelson
    • Jun 09 2007 | 3:20 pm
      Well, I am looking for an object that fires a bang -only- when the window goes from a closed state to an open state. Active doesn't do that.
      Quote: Gary Lee Nelson wrote on Sat, 09 June 2007 14:38 ---------------------------------------------------- > active.help > > > On 6/8/07 9:27 AM, "Mattijs Kneppers" wrote: > > > > > Hi, > > > > I could really use an 'openbang' object at the moment. > > > > It should deliver a bang as soon as the window of its containing patcher is > > opened from a previously closed state (not only made active). It would be the > > counterpart of closebang. > > > > Thanks, > > Mattijs > > -- > > SmadSteck - http://www.smadsteck.nl > > Hard- and software for interactive audiovisual sampling > > > Cheers > Gary Lee Nelson > Oberlin College > www.timara.oberlin.edu/GaryLeeNelson > > > ----------------------------------------------------
    • Jun 09 2007 | 6:58 pm
      you mean like this?
    • Jun 09 2007 | 7:04 pm
      At 3:27 PM +0200 6/8/07, Mattijs Kneppers wrote: >I could really use an 'openbang' object at the moment. > >It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang.
      I could imagine needing this.
      Vaguely related things I've wanted, is to know when a patcher is unlocked for editing, and when a patcher is being saved. Prehaps we need some sort of comprehensive patcher status object?
      -C
      -- Chris Muir | "There are many futures and only one status quo. cbm@well.com | This is why conservatives mostly agree, http://www.xfade.com | and radicals always argue." - Brian Eno
    • Jun 09 2007 | 8:02 pm
      Quote: Chris Muir wrote on Sat, 09 June 2007 21:04 ---------------------------------------------------- > At 3:27 PM +0200 6/8/07, Mattijs Kneppers wrote: > >I could really use an 'openbang' object at the moment. > > > >It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang. > > I could imagine needing this. > > Vaguely related things I've wanted, is to know when a patcher is unlocked for editing, and when a patcher is being saved. Prehaps we need some sort of comprehensive patcher status object? > > -C
      Not a bad idea at all.. some of this might be possible with javascript but a native object would certainly be more convenient.
      > > -- > Chris Muir | "There are many futures and only one status quo. > cbm@well.com | This is why conservatives mostly agree, > http://www.xfade.com | and radicals always argue." - Brian Eno > ----------------------------------------------------
    • Dec 17 2011 | 10:12 pm
      Now if only that patch could be an abstraction so you don't have to throw the whole thing in to every patcher......