Feature request: openbang


    Jun 08 2007 | 1:27 pm
    Hi,
    I could really use an 'openbang' object at the moment.
    It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang.
    Thanks,
    Mattijs

    • Jun 09 2007 | 12:38 pm
      active.help
      On 6/8/07 9:27 AM, "Mattijs Kneppers" wrote:
      >
      > Hi,
      >
      > I could really use an 'openbang' object at the moment.
      >
      > It should deliver a bang as soon as the window of its containing patcher is
      > opened from a previously closed state (not only made active). It would be the
      > counterpart of closebang.
      >
      > Thanks,
      > Mattijs
      > --
      > SmadSteck - http://www.smadsteck.nl
      > Hard- and software for interactive audiovisual sampling
      Cheers
      Gary Lee Nelson
      Oberlin College
      www.timara.oberlin.edu/GaryLeeNelson
    • Jun 09 2007 | 3:20 pm
      Well, I am looking for an object that fires a bang -only- when the window goes from a closed state to an open state. Active doesn't do that.
      Quote: Gary Lee Nelson wrote on Sat, 09 June 2007 14:38
      ----------------------------------------------------
      > active.help
      >
      >
      > On 6/8/07 9:27 AM, "Mattijs Kneppers" wrote:
      >
      > >
      > > Hi,
      > >
      > > I could really use an 'openbang' object at the moment.
      > >
      > > It should deliver a bang as soon as the window of its containing patcher is
      > > opened from a previously closed state (not only made active). It would be the
      > > counterpart of closebang.
      > >
      > > Thanks,
      > > Mattijs
      > > --
      > > SmadSteck - http://www.smadsteck.nl
      > > Hard- and software for interactive audiovisual sampling
      >
      >
      > Cheers
      > Gary Lee Nelson
      > Oberlin College
      > www.timara.oberlin.edu/GaryLeeNelson
      >
      >
      >
      ----------------------------------------------------
    • Jun 09 2007 | 6:58 pm
      you mean like this?
    • Jun 09 2007 | 7:04 pm
      At 3:27 PM +0200 6/8/07, Mattijs Kneppers wrote:
      >I could really use an 'openbang' object at the moment.
      >
      >It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang.
      I could imagine needing this.
      Vaguely related things I've wanted, is to know when a patcher is unlocked for editing, and when a patcher is being saved. Prehaps we need some sort of comprehensive patcher status object?
      -C
      --
      Chris Muir | "There are many futures and only one status quo.
      cbm@well.com | This is why conservatives mostly agree,
      http://www.xfade.com | and radicals always argue." - Brian Eno
    • Jun 09 2007 | 8:02 pm
      Quote: Chris Muir wrote on Sat, 09 June 2007 21:04
      ----------------------------------------------------
      > At 3:27 PM +0200 6/8/07, Mattijs Kneppers wrote:
      > >I could really use an 'openbang' object at the moment.
      > >
      > >It should deliver a bang as soon as the window of its containing patcher is opened from a previously closed state (not only made active). It would be the counterpart of closebang.
      >
      > I could imagine needing this.
      >
      > Vaguely related things I've wanted, is to know when a patcher is unlocked for editing, and when a patcher is being saved. Prehaps we need some sort of comprehensive patcher status object?
      >
      > -C
      Not a bad idea at all.. some of this might be possible with javascript but a native object would certainly be more convenient.
      >
      > --
      > Chris Muir | "There are many futures and only one status quo.
      > cbm@well.com | This is why conservatives mostly agree,
      > http://www.xfade.com | and radicals always argue." - Brian Eno
      >
      ----------------------------------------------------
    • Dec 17 2011 | 10:12 pm
      Now if only that patch could be an abstraction so you don't have to throw the whole thing in to every patcher......