had a sort of brain spooge late last night and thought to post it this morning, plus an awful nights sleep, but thats another story.
had an idea regarding external building and the such. if some have seen previous messages from me regarding externals and how to build them. still have not gotten round too it, just been too busy to learn something else on top of everything else im learning right now.
but does anyone remembers pluggo, ahh pluggo, gives you the ability to create bad-ass plugins for daws, lovely. all by simply having the license and exporting it as your desired plugin, with obvious /changes of course, with testing.
well my idea that i had is sort of based on the pluggo way, but for building externals.
what if we could export say, a patch that has [in 1] to [in 5] going to [out 1] and could export that as an external, much like pluggo.
so say you have an abstraction, but could make it into an external.
max already has the capability to make applications, so why not export externals?
i do guess it has way more to do than what i can comprehend, so please excuse my downright silliness?, ill-mind? whatever, its a question.
not saying that people dont need to know x-code, i really would like to get into when my time frees up, next year. but just thought that this would be a nice feature for experienced and beginner max users alike. its an ease of use way, so we can all get on with our music and our strange creations, rather than spending even more time building things more and more when we could spend it creating. if you get me?
plus as well it would be much easier to fix an external. if you have max, you can fix it. where-as with x-code not everyone knows it, or has it. although there are alternatives for mac and pc.
anyhow, thats my thought for the day. now back to my others ;D