G5 Configs: Anyone have this one?


    Aug 11 2006 | 11:37 pm
    Hi,
    I've come across some serious problems with a particular G5
    configuration and I'm wondering if anyone else out there in
    Jitter-land has the same setup. Here's what I have:
    Dual 2Ghz G5 PPC
    osx 10.4.7
    Jitter 1.6
    Radeon 9800 Mac Pro Edition 256MB
    This computer used to have an Nvidia GeForce 5200, but for an upcoming
    project, I need a better card, so I installed the Radeon 9800. The
    only catch is that Fragment shaders don't seem to work via GLSL.
    Could someone else who has the same configuration do me a favor and
    let me know if they have fragment shaders working? Basically, I'd
    like to see the output in you Max window after running this patch:
    thanks in advance,
    wes

    • Aug 23 2006 | 7:49 am
      Got exactly the config you're talking about.
      Older dual 2ghz G5.
      9800 card.
      Also installed are a Decklink Card and a Highpoint SATA raid controller. Not that these should make too much difference.
      Here's what the Max window did:
      (some time ago I had some problems with the shader tutorials in j itter 1.5 also)
      Jitter 1.6.0 beta 4 installed
      MXJ System CLASSPATH:
      /Applications/MaxMSP 4.6/Cycling '74/java/lib/jitter.jar
      /Applications/MaxMSP 4.6/Cycling '74/java/lib/jode-1.1.2-pre-embedded.jar
      /Applications/MaxMSP 4.6/Cycling '74/java/lib/max.jar
      MXJClassloader CLASSPATH:
      /Applications/MaxMSP 4.6/Cycling '74/java/classes/
      Jitter Java support installed
      jit.gl.shader: loading file 'td.cartopol.jxs'
      jit.gl.render: building GL on window "frag"...
      jit.gl.shader: loading file 'Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs'
      jit.gl.shader: loading file 'Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs'
      jit.gl.shader: attempting to load GLSL implementation.
      jit.gl.shader: loading program file 'sh.passthrudim.vp.glsl'
      jit.gl.shader: caching Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs:vp
      jit.gl.shader: attempting to load GLSL implementation.
      jit.gl.shader: caching Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs:fp
      ? error: -- START GLSL INFO LOG: jit.gl.shader: error linking GLSL program --
      WARNING: Vertex shader writes varying 'texcoord1' which is not read by fragment shader.
      WARNING: Vertex shader writes varying 'texdim1' which is not read by fragment shader.
      WARNING: Vertex shader writes varying 'texorient0' which is not read by fragment shader.
      WARNING: Vertex shader writes varying 'texorient1' which is not read by fragment shader.
      ? error: -- END GLSL INFO LOG: jit.gl.shader: error linking GLSL program --