Geometric/Physcial modelling.


    Apr 22 2008 | 8:28 pm
    Hi all, hope the tension is bearable coming up to the max 5 release :)
    a quick qs. i was wondering if any of you had experience/info regarding geometric modelling. typically i would like to put some gestural data through a 2d/3d grid that would model some level of physical attributes to the input, and pass on some numbers to a synthesis engine. it a hard topic to find info on. I have someting done in VVVV (graphical) and was trying to get something similar in Max.msp.jit. im guessing it will involve jitter matrices in some way.
    any help greatly appreciated. thanks

    • Apr 23 2008 | 3:56 pm
      maybe im being crazy?
    • Apr 23 2008 | 4:08 pm
      Quote: rory.stjohn@gmail.com wrote on Wed, 23 April 2008 17:56 ---------------------------------------------------- > maybe im being crazy? ----------------------------------------------------
      no, you're not. i'm also pretty sure it would involve some jitter matrices ;)
      but seriously. i'm sorry, i personally can't help you with this, but i'm sure there are others around that can. maybe the jitter forum is a better place to ask?
      regards, kjg
    • Apr 23 2008 | 4:50 pm
      a couple options for physical modeling: the pmpd objects. the jit.lua ode mod
    • Apr 23 2008 | 6:30 pm
      Robert Ramirez schrieb: > a couple options for physical modeling: > the pmpd objects. > the jit.lua ode mod
      and Percolate...
      Stefan
      -- Stefan Tiedje------------x------- --_____-----------|-------------- --(_|_ ----|-----|-----()------- -- _|_)----|-----()-------------- ----------()--------www.ccmix.com
    • Apr 23 2008 | 7:15 pm
      hi, from your description I am not exactly sure what you are trying to achieve. first I thought you were talking about sound, but now I think you meant interaction of 3d objects? as rob already mentioned ode is a good place to start with rigid object interaction, python offers an ode package. mass spring damper functionality is included in pmpd and msd externals. does this help you? marius.
      chrome-metronome wrote: > Hi all, hope the tension is bearable coming up to the max 5 release :) > > a quick qs. i was wondering if any of you had experience/info regarding geometric modelling. typically i would like to put some gestural data through a 2d/3d grid that would model some level of physical attributes to the input, and pass on some numbers to a synthesis engine. it a hard topic to find info on. I have someting done in VVVV (graphical) and was trying to get something similar in Max.msp.jit. im guessing it will involve jitter matrices in some way. > > any help greatly appreciated. > thanks >
    • Apr 23 2008 | 8:11 pm
      msd works well too
      ~s On Tue, Apr 22, 2008 at 10:28 PM, chrome-metronome wrote: > > Hi all, hope the tension is bearable coming up to the max 5 release :) > > a quick qs. i was wondering if any of you had experience/info regarding geometric modelling. typically i would like to put some gestural data through a 2d/3d grid that would model some level of physical attributes to the input, and pass on some numbers to a synthesis engine. it a hard topic to find info on. I have someting done in VVVV (graphical) and was trying to get something similar in Max.msp.jit. im guessing it will involve jitter matrices in some way. > > any help greatly appreciated. > thanks
    • Apr 24 2008 | 12:36 am
      yes great this is the kinda stuff im after. sorry for the bad terminology.
      thanks alot
    • Apr 24 2008 | 1:25 am
      ya the PDMP plugs look the trick! it was actually from an ALi Momeni paper i got the concept from. theyre a bit hard to grasp at first tho :
    • Apr 24 2008 | 4:55 pm
      > ya the PDMP plugs look the trick! it was actually from an ALi Momeni > paper i got the concept from. theyre a bit hard to grasp at first > tho :
      I've made a set of abstraction and a kind of tutorial for PMPD : mc.PMPD : http://www.mathieuchamagne.com/max.htm please have a look at it !
      MathieU
      ________________ Mathieu Chamagne mathieu.chamagne@free.fr
    • Apr 24 2008 | 5:59 pm
      Wow. Thank you this is really incredible.
      Parag.
      I've made a set of abstraction and a kind of tutorial for PMPD : > mc.PMPD : http://www.mathieuchamagne.com/max.htm > please have a look at it ! > > MathieU > > ________________ > Mathieu Chamagne > mathieu.chamagne@free.fr > > http://mathieuchamagne.com > http://www.maxobjects.com > > > >
    • Apr 25 2008 | 12:48 pm
      brilliant thanks alot for the help!!
    • Apr 30 2008 | 4:39 pm
      hello again Mathieu..
      in my Externals, i have pmpd.mass2d
      whereas your objects are
      mc.pmpd.mass2d
      i think this might have effected the way i view you patches as there are no outlets to your objects. is this the case? thanks r
    • May 02 2008 | 7:03 am
    • May 07 2008 | 2:38 pm
      hmm.. i have the objects downloaded and in my external folder. i can call up the pdmp objects. just when i go to open your patches/tuts/abstractions i get errors ::::
      • error: mc.pmpd.link.param: No such object • error: mc.pmpd.link: No such object • error: mc.pmpd.mass: No such object
      so if i try to rename you object from "mc.pmpd.mass cloc @gr mass @id 1 @Xmin 0. @Xmax 100." to "pdmp.mass @gr. .....",, i get bad argument.
      also, i notice that some of your abstractions use the RIght inlet on pdmp objects? i do not have a right inlet on most of mine, only the 'link' one.
      maybe i downloaded old ones? or am i missing something? i would greatly appreaciate some more examples on this. thanks for your help so far r
    • May 07 2008 | 4:09 pm
      just in case you read it thru the web forum, here are the URLs :
      PMPD library : PMPD mac UB : PMPD_UB http://www.mathieuchamagne.com/max/PMPD_UB.zip PMPD for windows : pmpd-for-max-xp.zip http://drpichon.free.fr/pmpd/download/pmpd-for-max-xp.zip mc.pmpd : lattest version is : mc.PMPD_1.05 http://www.mathieuchamagne.com/max/mc.PMPD_1.05.zip
      Mathieu
      ________________ Mathieu Chamagne mathieu.chamagne@free.fr
    • May 07 2008 | 4:21 pm
      ah yes.. i have them now!! :) i didnt realise that the mc. were infact a whole patch. thanks alot! now to make some sense of it all! :)
      thanks again & i hope you enjoying some nice weather