Handy way for external update ?


    Aug 31 2006 | 12:37 pm
    I'm finally trying to write in C, and i wonder if there's a handy way to keep max opened while rebuilding the sources. Yet, i open max, use the "install" function (that seems to be temporary when your object is not in the search path, good to know), reload my test patch, close max, recompile, reopen max,...
    Even if any instance of my object is closed, it's always there in max memory, so i can't recompile it (file in use)...
    thanks
    f.e
    -- f.e chanfrault | aka | personal computer music > >>>>>> http://www.personal-computer-music.com > >>>>>> |sublime music for a desperate people|

    • Aug 31 2006 | 2:01 pm
      On 31-Aug-2006, at 14:37, f.e wrote:
      > I'm finally trying to write in C, and i wonder if there's a handy > way to keep max opened while rebuilding the sources. Yet, i open > max, use the "install" function (that seems to be temporary when > your object is not in the search path, good to know), reload my > test patch, close max, recompile, reopen max,... > > Even if any instance of my object is closed, it's always there in > max memory, so i can't recompile it (file in use)...
      Well known issue. Some people rename their objects as they make incremental changes (myobj1, myobj2, myobj3...) so they can install without restarting Max. Requires some editing of your test patch, but often faster than the launch/test/quit/build cycle.
      Other people just live with it and exit/quit Max, rebuild, restart/ relaunch Max. There are worse development cycles. It also encourages you to think harder about what you're doing!-)
      -- P.
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter Universal Binaries on the way iCE: Sequencing, Recording & Interface Building for |home | chez nous| Max/MSP Extremely cool |bei uns | i nostri| http://www.dspaudio.com/ http://www.castine.de