Handy way for external update ?


    Aug 31 2006 | 12:37 pm
    I'm finally trying to write in C, and i wonder if there's a handy way to
    keep max opened while rebuilding the sources. Yet, i open max, use the
    "install" function (that seems to be temporary when your object is not
    in the search path, good to know), reload my test patch, close max,
    recompile, reopen max,...
    Even if any instance of my object is closed, it's always there in max
    memory, so i can't recompile it (file in use)...
    thanks
    f.e
    --
    f.e chanfrault | aka | personal computer music
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    • Aug 31 2006 | 2:01 pm
      On 31-Aug-2006, at 14:37, f.e wrote:
      > I'm finally trying to write in C, and i wonder if there's a handy
      > way to keep max opened while rebuilding the sources. Yet, i open
      > max, use the "install" function (that seems to be temporary when
      > your object is not in the search path, good to know), reload my
      > test patch, close max, recompile, reopen max,...
      >
      > Even if any instance of my object is closed, it's always there in
      > max memory, so i can't recompile it (file in use)...
      Well known issue. Some people rename their objects as they make
      incremental changes (myobj1, myobj2, myobj3...) so they can install
      without restarting Max. Requires some editing of your test patch, but
      often faster than the launch/test/quit/build cycle.
      Other people just live with it and exit/quit Max, rebuild, restart/
      relaunch Max. There are worse development cycles. It also encourages
      you to think harder about what you're doing!-)
      -- P.
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