I want to use jit.gl.sketch to create a score interface. Basically
3d objects will represent elements of the score which I can then
move around. Is there a way I can create a gl list of commands that
represents an object and then assign it a name? I then want to be
able to reference that object by name and translate it. Ideally
by using the mouse to drag it around. What would be the best way to do this?