how can i save lcd stuff?

    Jun 18 2006 | 4:17 pm
    is there a way to save sprites and graphics created with lcd, so they can be loaded up when i next load my patch?

    • Jun 18 2006 | 8:46 pm
      reproduce the drawing? (loadbang the messages to lcd)
    • Jun 19 2006 | 1:51 am
      what i'm drawing is loads of sprites, and they are editable, so i can't just bang a standard load of draw commands. its a sequencer, with many editable pages.
      i guess that a no then?
    • Jun 19 2006 | 4:36 am
      Yeah, you can record everything to a coll, and then dump the coll out on load. Since everything is a message, just record the messages.
      its a damn pain though, let me tell you :)
      v a d e //
    • Jun 19 2006 | 4:58 am
      Why not write a javascript to do this? Would be much easier than having to deal with the ideosynchrasies of coll no? Just make an object that's a sprite using JS' pseudo-OO notation:
      function lcd_sprite(command_list) {
      lcd_sprrite.prototype.draw = new function();
      in this case, command_list would be a list of messagges to build your sprite. This would be easy to extend and add functionality to and everything would be saved in a text file.
      best, wes