how to create this with jitter


    Sep 21 2012 | 10:51 am
    i found this picture http://www.flickr.com/photos/cloneproduction/7979184472/ and would to recreate this look with jitter. i am familiar with gl.sketch and gl.gridshape. the particles i can create with jitter but the looking and glowing for these little objects? is it a shader? can anybody give me an advice? thanks

    • Sep 21 2012 | 2:04 pm
      I got something similar done in TouchDesigner.
      Basicly you take some particles - render them.
      Then you create a feedback loop and inside the loop you
      increase brightness a little bit, than you do some transformation (also just a little bit), than adjust HSV offset and do a little edge detection and close the feedback loop.
      Definitely doable with jit.gl.slab's with built-in shaders
      I'll try to translate it from touchdesigner into a max and post result here.
      cheers
    • Sep 23 2012 | 1:31 pm
      It's not quite there yet,
      but you could start with something like this :
    • Sep 24 2012 | 11:26 am
      hey thanks endziu for your work and reply. my internet was down over the weekend so i could t answer earlier. that is a good patch. i started to figure out the feedback.
      i need some time to understand your patch, i never worked with the new gl.node object and the gl.pix which is the gen part i think. if i understand you right, you capture the particles to texture, ad the feedback on them and render this as videoplane?
      but it is a good starting point.
    • Sep 24 2012 | 2:58 pm
      Hey!
      if i understand you right, you capture the particles to texture, ad the feedback on them and render this as videoplane?
      You got it right. !
      in the mean time I made another version without the GEN part.
      just good old jit.gl.slabs
      and I added some comments. hopefully its clearer now. ;)
    • Oct 10 2012 | 9:48 am
      @endziu, this is an extremely cool patch. I hope you don't mind if I riff on it a bit for a video tutorial?
      -S
    • Oct 10 2012 | 12:05 pm
      @sam Of course I don't mind!
      finally "it's time for another exciting max/msp tutorial"
      cheers