How to get a jit.gl.render to draw to a floating window and a pwindow same time?


    Sep 12 2012 | 5:34 am
    I've got a patch running that uses jit.gl.render to draw to a floating window. Works fine, but I would like to have a jit.pwindow set up as a "preview monitor" that copies everything that goes to the floating window.
    How do I do this? @capture in the jit.gl.render object, and then another jit.gl.render?