imagepixels to 3d objects


    Apr 29 2007 | 11:57 am
    Hello list,
    I've made a little patch which takes an image and makes a grid of cubes out of its pixels. Now, I would like to add some movement and control over the cubes- from-pixels but the frame rate is already very low... Tips to other routes to explore for this effect? patch+image here www.visulantics.net/jitter/3dsprite.zip
    cheers,
    Brecht.

    • Apr 29 2007 | 12:02 pm
      Hi all - sorry for cross-posting,
      The deadline for music submission to the International Computer Music Conference (ICMC) 2007 has been extended to May 7th.
      ICMC 2007 takes place in Copenhagen, Denmark August 27-31, and the theme is 'Immersive Music'.
      All submissions are welcome & done through www.icmc2007.net, but at this point we particularly encourage submissions in these categories:
      1) Performances in any style/genre/kind with(out) instrument(s) for the 15 night concerts, 2) Immersive music and/or instruments for underwater music performances (in-door swimming-pool), 3) Installations, 4) Choir (up to 3S-3A-3T-3B) w. electronics/interaction, 5) Experimental music videos, and 6) 12-channel tape music (three 4-channel layers) for site-specific performance at the Atrium, Royal Library.
      ...but again, all submissions are welcome.
      More information on categories and sites are available at www.icmc2007.net & questions etc. can be directed to me on musicchair [AT] icmc2007 [dot] net
      Non-ICMC members can make one proposal free of submission fee, while ICMC members can make two. Unfortunately we have to put a charge on extra submissions, to offset our administration costs. You can of course make as many submissions as you want, just as you can contact me on musicchair [AT] icmc2007 [dot] net for any questions before you submit.
      Thanks,
      Lars Graugaard Music Chair ICMC 2007
    • Apr 29 2007 | 12:23 pm
      Hi Brecht I've made something similar, with larger pieces which can be either 2d/3d with a texture spread out and "shattered" over them, the pieces are controlled via matrices, and the whole thing is implemented via a jit.gl.sketch cmdlist. I have to clean it up a bit before uploading to the list.. Your pixel-cubes patch sounds great, but the link doesn't work :( can you paste it here? -Nadav
    • Apr 29 2007 | 12:41 pm
      d'oh. typo in the URL www.visualantics.net/jitter/3dsprite.zip
      On 29 Apr 2007, at 14:23, Nadav Assor wrote:
      > > Hi Brecht > I've made something similar, with larger pieces which can be either > 2d/3d with a texture spread out and "shattered" over them, the > pieces are controlled via matrices, and the whole thing is > implemented via a jit.gl.sketch cmdlist. I have to clean it up a > bit before uploading to the list.. > Your pixel-cubes patch sounds great, but the link doesn't work :( > can you paste it here? > -Nadav