Including Fonts


    Aug 11 2008 | 11:22 pm
    Did a search for this, only thing I saw was a message from 2003 that never got a reply.
    It seems to me that there's no way to include fonts in a max standalone, right? I've tried my own little backhanded trick of throwing the font files in xxx.app:Contents:MacOS: but that didn't work either.
    Yet another impossibility? I'm mostly just using the fonts for titling, so I could technically do it with fpic... But I'd rather know how to include fonts.

    • Aug 11 2008 | 11:46 pm
      If you're on the Mac, you could use the PackageMaker app in the Developer Tools to create an installer for your app. It could easily be built to install fonts to the user's ~/Library/Fonts folder. That should certainly work...
      J.
    • Aug 12 2008 | 2:52 am
      That does work. I've used it for fonts and lua, and it works like a
      charm.
      Keith
      On Aug 11, 2008, at 6:46 PM, jbmaxwell
      wrote:
      >
      > If you're on the Mac, you could use the PackageMaker app in the
      > Developer Tools to create an installer for your app. It could easily
      > be built to install fonts to the user's ~/Library/Fonts folder. That
      > should certainly work...
      >
      > J.