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i've fixed the broken video. At the moment int.vst is configured so that different pattr presets can have different plugins. I guess this could be a problem so I will look at changing it in a future update.
Wow Oliver, this really rocks! I am on Windows, it seems
to work pretty well although some of the examples behave funny.
I am running Jitter 1.51 so maybe that is why. Thanks for
sharing this, it is a great contribution.
i have experienced the same problem as you trying to run int.lib on windows. Also i find that the Open GL drawing is reversed, and that max can crash when switching between fullscreen and windowed mode.
Could other windows users give it a try and see if there are similar problems?
Actually it is very usable, the only real problem is
it looks like the interface display does not draw properly
and max crashes after any patch using int.jit.pat is closed.
If these two things could be fixed then it would be great.
Oliver let me know if there is any way I can help
debug these issues.
Oliver Larkin wrote:
> i've fixed the broken video. At the moment int.vst is configured so
> that different pattr presets can have different plugins. I guess this
> could be a problem so I will look at changing it in a future update.
But thats actually a nice feature, (I did the same, but put the vst
inside a poly~, and would switch the voice when changing a VST)
Hey Oliver, I wanted to send you a message offline.
Thanks again for your work on this. It is really useful.
Is there a way I can get the draw ordering to display properly.
What .js file handles it, maybe I can reorder my own version.
Thanks again for such a cool utility.
Also, once I create a preset, how do I update it (overwrite it)?
any windows users (with jitter 1.52) should make sure they have the jitterjs incremental update which solves some of the crashes that I was getting (but doesn't solve the crash when you close int.jit).
I still have problems with the drawing order - i have asked jkc in a thread on the jitter forum so hopefully he'll be able to help.
>What .js file handles it, maybe I can reorder my own version.
you need i_ispace.js which is where all the jitter stuff is
>Also, once I create a preset, how do I update it (overwrite it)?
switch to the correct layer, in the int.jit window, click the name of the preset you want to update (should go grey) and then click "update".
i've uploaded a new video showing the gesture window in action.
I have updated int.lib, hopefully fixing some of the problems windows XP users were having.
there are still issues when the "Interpolation Space" window is in fullscreen. Any max patch window that wants to come to the front of the screen (rename dialog, gesture window etc) will mess things up.
At least now it is a lot more useable on XP.
download it here: www.oli.adbe.org/downloads/int_lib051.zip
delete the entire int.lib folder before you reinstall.
I am getting the following errors in the message window.
I don't know if they are serious.
coll: finished, 25 lines
int.lib version 0.51
written by oli Larkin - www.oli.adbe.org
� error: hi: Basic Optical Mouse is not a valid device name
jit.gl.render: building GL on window "Interpolation space"...
ob3d_draw_preamble initial: GL Error: Invalid enumeration
� error: ob3d_draw_preamble initial : opengl error 1280 : (null)