Interacting by mouse on jitter Objects (i.e. select a sphere by clicking on it)


    Jan 06 2014 | 2:54 pm
    Hello,
    I would like to have three spheres in a 3D view, connected 2-2 (connection = a line between the sphere), for example :
    - sphere A is connected to B and C ;
    - B connected to A and C ;
    - C connected to A and B.
    I would like to have connections visible only if the mouse is on one of the sphere, such as :
    - if mouse is not on A, B or C, I just see the spheres
    - if mouse is on A, I see the three spheres + B and C connections.
    I would also like to have this made only in Max (no java or external langage used).
    Do you think it's possible ?
    By the moment I used jit.gl.gridshape for the sphere, put in a jit.gl.render space. But I can't find a way to "interact" with GL objects with the mouse.
    Thank you !

    • Jan 06 2014 | 6:01 pm
      check the [jit.gl.picker] object.
    • Jan 07 2014 | 9:07 am
      Thanks, perfect ! :)
      I should be able to do what I want with that...
      Bye