I am still puzzled by an efficient method of splitting and merging my
audio files faster than real-time. I never thought of using
is that I can't make any sense of the info I get.
Is there a way to read the file header so I can get the sampling
rate, the number of channel, according to a certain file type? Does
it make sense to do it like this, if I don't want to import the file
in a buffer~?
Any hint will help!