In Jitter tutorial 31, it’s shown how an OpenGL scene can be rendered to a jit.matrix destination by using the drawto message. The jit.gl.handle object allows direct mouse manipulation of an image along any of the x,y,z axes as well as its rotation on a jit.window or jit.pwindow. This isn’t possible on a jit.matrix. Although the jit.matrix can receive an image that is moving it can’t seem to receive an image that is being directly manipulated.
Is there a way of showing the direct mouse manipulation in the jit.matrix? For example is there a message similar to drawto which could copy output which is being rendered to a jit.window onto a jit.matrix?