jit.gl.lua referance


    Jan 03 2012 | 10:55 am
    hey where can i find all the keywords (?) jit.gl.lua knows any reference in the works? like: gl.Color(1, 1, 1, 1) gl.Begin("QUADS") gl.TexCoord(1, 0) gl.Vertex(1, -1, 0) gl.PushMatrix() gl.Translate(x, y, 0) gl.Scale(Scl,Scl,Scl) gl.Material(GL.FRONT_AND_BACK, GL.DIFFUSE, {t, s, 1-t, 1})

    • Jan 04 2012 | 12:27 am
      If you search in the documentation window for jit.gl.lua, you'll find a page called jit.gl.lua OpenGL Bindings. All of the OpenGL stuff is in there.