i am wondering how to use the different jit.gl.mesh inputs, it is quite vague to me what the inputs do exactly. I know i can use the matrixoutput of a jit.gl.gridshape for instance, but i want to have a better understanding of these inputs since i feel i should be able to use the object in a more advanced way. At the moment i experience crashes when experimenting with the inputs though ;)
thanks for your help.
roel van doorn