I have a problem that probably has an obvious answer, but the forums
won't give it up. I'm using jit.gl.model with co.lumakey.jxs (in
jit.gl.shader) to do a lumakey with a texture. It's not working with
jit.gl.model. It works fine with jit.gl.gridshape in the
jit.gl.shader help file, but when I try to use jit.gl.model in that
help file, it still doesn't work. Example patch included. Thanks for
any help. I await the inevitably obvious answer.