I'm sure the answer to this is really simple. I need to overlay two jit.gl.slab effects. The chain is as follows.
jit.g.model connected to jit.gl.node (@capture 1) this outputs a texture which go's to 2 jit.gl.slab objects (eg. lumadisplace and kaleido). I tried putting them both into co.alphablend.jxs and co.alphaglue.jxs, no joy
The final result then gos into jit.gl.videoplane. This then outputs to a jit.gl.render object
This all works great with one slab so the chain(s) works, thats confirmed. I am just so stuck with this, i've tried depth disable/enable, blend enable, trawled the forums and tuts, I just ain't getting it.
I know it has to do with Depth enable and blend enable and blend modes, still no joy.
Could somebody tell me how to set up alpha transparency with open GL in general.
Final aim is 2 seperate jit.gl.models going through chains of jit.gl.slab and finally being merged together with full Alpha transparency.
Any and all help is greatly appreciated :) And of course an example patch of the simplest kind would be a life saver.