jit.gl.pbuffer: error binding pbuffer: GL Error: Invalid operation


    Jan 08 2012 | 8:17 am
    Hello Forum.
    I'v been working all day on several patches using jit.gl.texture and jit.gl.slab.
    Suddenly, when I try to do any OpenGL stuff I get this message:
    jit.gl.pbuffer: error binding pbuffer: GL Error: Invalid operation
    I have tried all the patches that comes with Max. I have tried downgrading, but no help.
    Removed 3rd party object, but nothing changes.
    Is it my graphic card that is gone? I have seen it behave strange lately. Giving me some unormal rendering, like stripes and un-correct color.
    I am on a macBook pro 15inc 2.66 GHz Intel Core i7
    8 GB Ram
    2 SSD disks (took out the optical drive)
    Lion 10.7.2
    About 1,5 years old.
    Running Max 6.0.3
    This is the patch I have been trying with for the last 5 min (it's the edge-blend patch that comes with max):
    Please let me know if anyone has had this issue before.

    • Jan 08 2012 | 1:06 pm
      Anyone?
    • Apr 19 2012 | 11:52 pm
      Hi,
      I have the same error, did you solve it?
      Thanks
      Luis Marques