jit.gl.pbuffer: error binding pbuffer: GL Error: Invalid operation


    Jan 08 2012 | 8:17 am
    Hello Forum. I'v been working all day on several patches using jit.gl.texture and jit.gl.slab. Suddenly, when I try to do any OpenGL stuff I get this message: jit.gl.pbuffer: error binding pbuffer: GL Error: Invalid operation
    I have tried all the patches that comes with Max. I have tried downgrading, but no help. Removed 3rd party object, but nothing changes. Is it my graphic card that is gone? I have seen it behave strange lately. Giving me some unormal rendering, like stripes and un-correct color.
    I am on a macBook pro 15inc 2.66 GHz Intel Core i7 8 GB Ram 2 SSD disks (took out the optical drive) Lion 10.7.2 About 1,5 years old. Running Max 6.0.3
    This is the patch I have been trying with for the last 5 min (it's the edge-blend patch that comes with max):
    Please let me know if anyone has had this issue before.

    • Jan 08 2012 | 1:06 pm
      Anyone?
    • Apr 19 2012 | 11:52 pm
      Hi,
      I have the same error, did you solve it?
      Thanks
      Luis Marques