jit.gl.polytexture


    Feb 05 2017 | 3:38 am
    I quickly put this together and thought it'd be a practical tool
    to add to your toolbox
    It's polybuffer's sister
    jit.gl.polytexture
    hope you enjoy !
    phiol

    • Feb 06 2017 | 8:09 am
      Phiol,
      Looks interesting, but the link is not working?
      Thx,
      B
    • Feb 06 2017 | 4:00 pm
      Idem!
    • Feb 07 2017 | 9:18 pm
      404!
    • Feb 08 2017 | 6:01 am
      Awright , sorry about that guys
      I was swapped with work and could get to uploading the correct patch
      * the original post was deleted because I had not loaded the correct patch.
      here it is again:
      enjoy !
      phiol
    • Feb 08 2017 | 6:38 pm
      Geez , sorry again guys,
      since I cannot edit my last 2 posts, here is the correct link to the dropbox:
      it's been a practical tool for me and hope it will be for you as well
      phiol
    • Feb 09 2017 | 10:01 am
      nice, not only is this an easier way of having multiple textures, i picked up a few things that could be useful for future patching. i like the way you do the [t length l] before the coll so it automatically increases the index for each new entry. i usually use a counter and reset it each time i clear my coll, but your way eliminates that.
    • Feb 10 2017 | 8:21 am
      Merci
    • Feb 10 2017 | 9:09 am
      Plaisir :-)
    • Feb 13 2017 | 2:47 am
      Nice!