jit.gl.sketch drawobject and drawmatrix issues


    Feb 24 2011 | 9:02 pm
    Hopefully someone here can simply show my I'm doing something wrong.
    1. Using drawobject, if I go fullscreen the model completely disappears. Only way to reload it is to re-read it. 2. Using drawmatrix, the texture isn't being carried over even though the values are correct according to the documentation.
    texflag values are specified as follows: 0=use, 1=ignore, 2=auto normalflag values are specified as follows: 0=use, 1=ignore, 2=auto colorflag values are specified as follows: 0=use, 1=ignore edgeflag values are specified as follows: 0=use, 1=ignore

    • Feb 25 2011 | 6:02 pm
      Sorry to Bump.
      Would really appreciate even someone able to reproduce and confirm.
      Is this a bug or am I using jit.gl.sketch incorrectly?