I have a problem when I try to use jit.gl.slab on a Mac with multiple
graphic cards where monitors are attached. The Computer I use is a Mac
Quad (4*2.5 GHz, 4.5 GB Ram) with three PCI express graphic cards. this
is one Nvidia gforce 7800Gt and two nvidia gforce 6600. as long as
monitors (2) are attached to only one graphic card jit.gl.slab works
just like expected. if I attach a monitor to a second graphic card
jit.gl.slab doesn't operate any more and the following error messages
appear in the max window:
• error: jit.gl.pbuffer: error binding invalid pbuffer!
• error: jit.gl.texture: error binding readback mechanism for capture!
this happens with the jit.gl.slab.help patch. a shader used with
jit.gl.shader still works.
I tested this on a PC with two PCI express cards and everything worked fine.
thanks for any hints.. john.