jit.gl.text2d issue


    Jun 29 2013 | 8:12 pm
    i'm sending text messages to a jit.gl.text2d from javascript and it updates the text but draws over the text that is currently, rather than redrawing itself. and i am updating the gl renderer. javascript:
    tagArr = ['happy', 'lucky', 'warm'];
    gltext = patcher.newdefault(100, 100, 'jit.gl.text2d');
    gltext.message('drawto', 'mywindow'); gltext.message('size', 15); gltext.message('color', 0, 0, 0, 1); gltext.message('text', tagArr);
    function editTagRenderer( word, on ) { if (on) { tagArr.push( word ); gltext.message('text', tagArr); } else { for (var i = 0; i < tagArr.length; i++) { if (tagArr[i] === word) tagArr.splice(i, 1); } } gltext.message('text', tagArr); }