jit.gl.texture error


    Mar 14 2008 | 1:26 am
    If I close and reopen my patch I get the following errors on every bang of the metro. Anyone know what is causing this or how to fix it? I think it could be the jit.gl.slab:
    jit.gl.texture: error submitting texture data: GL Error: Invalid operation
    • error: jit.gl.texture: error attaching texture to readback mechanism for capture!
    jit.gl.pbuffer: error binding texture: GL Error: Invalid operation
    • error: jit.gl.texture: unable to create texture!
    Patch below (there are loadbangs to open the grabber and send it to fullscreen):
    max v2;