jit.phys.multiple and worldbox in separate patchers?


    Aug 22 2013 | 10:13 pm
    hi all- i have a master patch with my worldbox, render, and window - and a separate patch where i'm trying to render a jit.phys.multiple object - it is only showing a single object in my window, though. do these need to be integrated in the same patch to work?

    • Aug 22 2013 | 11:34 pm
      ah, got it.."worldname".