jit standalone err: unable to find CG framework / jit.openexper: nosuch object


    Jul 10 2010 | 2:09 pm
    hey forums,
    I am wrapping up a quick demo app for a client and the compiled standalone is giving the following errors in the Max window:
    jit.gl.shader: unable to find CG framework
    jit.openexper: nosuch object
    I've seen other topics dealing w/these errors but the posts w/solutions are blank.
    any clues?

    • Jul 10 2010 | 5:12 pm
      if you are on a mac.
      put the Cg.framework folder and the file jit.openexr.mxo in "your.app/Contents/support/" folder. its inside your standalone application.
      g.
    • Jul 12 2010 | 11:54 pm
      ah cool yes. thanks for the help!
    • Jul 19 2010 | 9:04 pm
      BTW, this won't be necessary to manually include it anymore in the next incremental.
    • Nov 22 2010 | 10:33 am
      >> BTW, this won't be necessary to manually include it anymore in the next incremental.
      using the 5.1.6 (43950), I still have to include it manually. Do you confirm?
      Ch
    • Dec 22 2010 | 2:56 pm
      Still the same with 5.1.7
      I guess that's not so easy to fix, but that would be great
    • Sep 05 2011 | 9:07 pm
      on 5.18
      have the same problem
      where can I find Cg.framework folder and the file jit.openexr.mxo
    • Nov 16 2011 | 7:07 pm
      Still happening on 5.1.9
      btw, you can find these in /Applications/Max5/Cycling '74/jitter-externals/
    • Aug 31 2012 | 3:26 am
      still happening on 6.0.7
      are there plans to fix this?
    • Aug 31 2012 | 10:01 am
      Also still finding it on Max 6 (but haven't up'ed to 6.0.7 yet) so +1 for a fix please! :)
    • Jan 16 2013 | 12:24 pm
      still on Max 6.0.8
    • Mar 06 2013 | 4:13 pm
      yeah, this is still an issue. :(
    • Mar 06 2013 | 5:50 pm
      FWIW, harmless error message. Will be suppressed in 6.1.1.