jitter and poly~


    Sep 15 2008 | 8:09 pm
    I've come across references to poly~ being used with jitter on several occasions and my interest has been peaked. Is poly~ being used to handle msp information that is later passed to jitter objects or is there a way to use poly~ like jit.gl.multiples? Does anyone have any example patches they'd be willing to share?
    Bryan
    bryanteoh@gmail.com

    • Sep 15 2008 | 8:49 pm
      there's not much to it.
      poly~ is just really useful for managing multiple instances of some abstraction, from one object box.
      check out the poly-for-movies patch in the jitter examples.
      i remember finding that patch a little daunting at first, but it's worth it to figure out what's going on in there.
      in the past i've used poly~ with the boids object, because i needed more control then gl.multiple allowed. however, gl.multiple will generally be faster for multiple instances of gl geometry.
      search the forum, i'm pretty sure there's more examples out there.
    • Sep 18 2008 | 1:06 am
      On Sep 15, 2008, at 1:09 PM, bryanteoh wrote:
      > I've come across references to poly~ being used with jitter on
      > several occasions and my interest has been peaked. Is poly~ being
      > used to handle msp information that is later passed to jitter
      > objects or is there a way to use poly~ like jit.gl.multiples? Does
      > anyone have any example patches they'd be willing to share?
      -Randy
    • Sep 18 2008 | 1:10 am
      Think of poly~ as a for loop. One example of use could be as a
      texture delay line where each instance of in poly~ hold a texture that
      can be indexed by it's poly id.
      wes
      On Wed, Sep 17, 2008 at 6:06 PM, Randy Jones wrote:
      > On Sep 15, 2008, at 1:09 PM, bryanteoh wrote:
      >>
      >> I've come across references to poly~ being used with jitter on several
      >> occasions and my interest has been peaked. Is poly~ being used to handle
      >> msp information that is later passed to jitter objects or is there a way to
      >> use poly~ like jit.gl.multiples? Does anyone have any example patches
      >> they'd be willing to share?
      >
      > There's one at http://2uptech.com/patches.html .
      >
      > -Randy
      >
      >
      >
      >
    • Sep 21 2008 | 12:27 am
      question: if poly~ is used as in the PolyForMovies example, do the jit.qt.movies get distributed to multiple processors? That would be great to take advantage of dual cores (and more...)