Hi all - long time lurker, first time poster.. hah!
I'm just starting out with a new Jitter project/learning exercise and was wondering if someone might be able to point me in the right direction. One of the things that I'd like to have Jitter do is generate shapes within certain parameters - so, for example, something like a simple child's drawing of a maple leaf but with each iteration having slight differences etc. Is there any particularly efficient way of doing this that I might otherwise manage to ignore? (Such as with custom shaders or something - I admit my knowledge of this area is practically non-existent, so this is probably a ridiculous idea!)
But, yes, thank you in advance for any ideas that you guys might have - in the meantime I'll get back in to pouring over the tutorials!